CRISP - Crisis Simulation for Peace e.V.

Learning Goals

All simulation games listed here, aim to achieve the following general learnign goals. Furthermore, each simulation game has also specific learning objectives.

1) Public Participation: the processes of urban development are quite complex and thus easily accesible for every citizen. Therefore our simulation games allow the participants to better understand the relevant factors and thus empower them to actively engage in the future develpment of their town or city.

2) Scenario Development: most of us have an idea to what extent our direct environment should change, in order to increase our living conditions, but not everything can be realized at the same time. Together with the participants we develop possible scenarios how to combine all interests and design a possible future scenario.

Overview: Participation & Urban Development

Here you find an overview of those simulation games that were developed by us. All of them we've tested and implemented serveral times. In case you are interested to implement one of these simulation games, feel free to contact us.

Including citizens in the decision-making processes on local level is a crucial topic of today's politics - the simulation game gives ideas how it can be done.

The concept of "sustainable development" is widespread nowadays. but what does it actually mean and how could it look like in the case of a small-town?

Germany is one of the leading countries in the field of renewable energies. But local conflicts are created all over the country. What are the most influencing factors and how these conflicts can be solved.

How to hold local politicians accountable? This question has been asked by many before. During the simulation game traditional but also alternative ways can be tested or adjusted.