CRISP - Crisis Simulation for Peace e.V.

Learning Goals

All simulation games listed here, aim to achieve the following general learnign goals. Furthermore, each simulation game has also specific learning objectives.

1) Political Processes: Our simulation games transform participants into stakeholders and let them experience processes of genotaitions and decision-making. This way they promote the development of a democratic consciousness

2) Active Citizenship: Showing different possibilities for civil society to influence political processes is particularly important to us. Our goal is to promote the development of an active and critical citizenry. 

Overview: Civic Education

Here you find an overview of those simulation games that were developed by us. All of them we've tested and implemented serveral times. In case you are interested to implement one of these simulation games, feel free to contact us.

How does EU-Migration policies work and how to design integration so it responds to the actual needs?

Right-Wing-Populism is on the rise all over Europe. What are the structures of argumentation of right-wing-activists and what could be done against it?

The president of the United States is supposed to be one of the most powerful people in the world - but how does s/he get elected and what do "Primaries" and "Caucus" actually mean?

Focusing on different strategies how to reduce corruption on national and local level. In the very center are actors from various setcors and levels. 

How can a fair decision-making process be organized in a community with different minorities?

General Elections in Transolvia. The participants simulate six months election-campaigning.

All of us are somehow affected by the financial crisis of 2008. But how do financial markets actually work and how can they come to a collapse?

The German political system seemed to be quite robust over the last years. Now a new party appeared, the so-called "Alternative for Germany" - to what extent this party might change the balance of power in the parliament?

In order to find out, what to do after school, this simulation offers secondary school students insights into life after school.